£5m investment in Bristol-based digital campus

Funding | Property & Construction | South West | Technology

Access Creative College (ACC), a national games, music and media college, has announced it is investing £5m into the local economy by opening a digital campus in the city centre.

Phase One of the 12,000 square foot facility is due to open its doors to students in Spring 2019.

Situated just around the corner from Broadmead, the new campus will be located in the new creative hub on All Saints’ Street, which is already home to several digital and arts businesses

Sally Larkin, Centre Manager of Access Creative College, commented: “The creative industries now contribute some £92bn per year and represent one of the fastest growing sectors in the UK. We want to create a campus in a prime location, which is worthy of our students and can help feed the local economy with new skills in and around Bristol. The city has become such a hotbed for successful fast growth creative businesses, and we see a real opportunity for our students to contribute to that.”

Students will benefit from brand new state-of-the-art facilities, across two floors with potential for future expansion.

Opening next year, Phase One includes a Virtual Reality suite, a media green-screen suite, overclockers games and iMac media labs plus collaborative spaces, and chill out areas. Music students will continue to benefit from the renowned rehearsal and studio facilities at the satellite site in Hengrove.

Sally, continued: “It’s no secret ACC’s roots lie within the music industry. Across our campuses in seven locations spread throughout the country, we have an alumni that includes some of the biggest names in the business, such as Ed Sheeran, Rita Ora and Jess Glynne.

“However, we’re now making this £5m Bristol investment to broaden our offering with an additional focus on providing a range of industry-led  courses in media and gaming. We’ll also continue to further bolster our impressive portfolio of partnerships with local organisations, festivals, games companies, studios and manufacturers to give our students the best possible opportunities and preparation for entering the workplace.”

Did you enjoy reading this content?  To get more great content like this subscribe to our magazine

Reader's Comments

Comments related to the current article

Leave a comment

Your email address will not be published. Required fields are marked *